
It is the sequel to UFO: Enemy Unknown (aka X-COM: UFO Defense) and the second game of the X-COM series. X-COM: Terror from the Deep is a strategy video game developed and published by MicroProse in 1995 for the PC, with ports for the 3DO Interactive Multiplayer and Sony PlayStation in 1996. Stephen Goss, Julian Gollop, Nick Gollop, Bill Barna, Annette Bell, Nick Thompson Unfortunately, this game is currently available only in this version. If you think that the game in your browser does not behave as it should, try to choose another online emulator from this table. For fullscreen press 'Right Alt' + 'Enter'. All rights reserved.Game is controlled by the same keys that are used to playing under MS DOS. Take-Two Interactive Software, Inc., 2K, and their respective logos are trademarks of Take-Two Interactive Software, Inc. ©2016 Take-Two Interactive Software, Inc. Alien encyclopedia features mutation technology and new watery denizens.Multilevel tactical maps featuring both underseascapes and buildings.Rich graphics feature water coloration and wrecks.Full array of undersea military technology.Actual undersea geoscape mapping system with rich topographic detail.Sequel to the hugely successful X-COM: UFO Defense.Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of this planet - your planet - Earth. Slowly but surely, an army of hibernating alien sea creatures awakens. In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth. X-COM: Terror from the Deep brings the alien terror into a totally new dimension.

X-COM: UFO Defense brought you to a galactic battlefield.
